now updated with a unity rig version in fbx format
all textures created in substance painter and exported in .png pbr rough/met formats.
normal maps are included for both opengl and directx applications.
logically named objects, materials and textures.
character created in adobe fuse
clothing made in marvelous designer
retopo in blender 2.91
textured in substance painter 2020.2.1.
rendered marmoset toolbag 3.
modelled to real world scales.
fully and efficiently uv unwrapped.
game ready.
rigged and ready for use in animations and games.
custom bone shapes in .blend.
tested in marmoset viewer, marmoset toolbag, eevee and cycles.
formats included
.blend (native)
.fbx
.obj
.dae
objects included
rig ballerina bow leotard shoes tutu
textures included in .png format.
body - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard) opacity
bow - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard)
hair - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard) opacity
leotard - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard)
shoe - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard)
tutu - 2k
base colour roughness metallic normal - (opengl unity standard) normal - (directx unreal standard) opacity
poly counts not including head mesh (according to blender inspection tools).
face count: 40,363 vert count: 42,904 edges: 83,469 triangulated count: 79,303 Gotowy do wydruku: Nie
Potrzebujesz plik w innym formacie? Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket
Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Czytaj więcej
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by PBR3D for the ballerina. Czytaj więcej
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