all the objects you find in this blendfile are 100% game ready with collision-boxes and grouped-objects etc.
the game-objects are located in the objects-scene and are linked to the other scenes.
there are three main scenes low, medium, high and menu.
low-secne – no interior and exterior-objects, just doors and light
medium-secne – all interior and exterior-objects
high-secne - all interior and exterior-objects + sun shadow (4k)
this blendfile starts in the low-scene.
basic control:
w-key - move forward
s-key - move back
a-key - move to the left
d-key - move to the right
f-key - jump
left mouse button - activate the lights
e-key - open doors
left-shift-key - zoom in and out
space-key - hold to run
object controls:
right mouse button - throw the green navigation spheres which interact with the navigation mesh and tries to follow the playerbox-object
e-key - throw the red navigation spheres which do not interact with the navigation mesh and tries to follow the playerbox-object
t-key - throw the blue spheres which flee from the playerbox-object
z-key - throw the metallic spheres which lose their dynamics on 3 meters distance to the playerbox-object
g-key - throw a simple sphere without special properties
h-key - throw the soft body object number 1, a softbody plane
j-key - throw the soft body object number 2, a softbody cube
b-key - throw a destructible box
q-key - restores the dynamics of all the objects which have suspended their dynamics
daylight control:
you can control the daylight/daytime by pressing the + and - key right to the numpad.
2d-filter control:
you can activate and deactivate the standard 2d-filter by pressing 1,2,3,4,5,6,7,8,9,0-key on the numpad
feel free to:
- test your computer-performance with it :)
- make some videos about it
- use some of those objects for your game, as long your game will be non commercially
- give me criticism
have fun while exploring the file and i hope you like it :) Gotowy do wydruku: Nie
Potrzebujesz plik w innym formacie? Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket
Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
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Pobierz bge building Darmowe Model 3D
blend
Od 3DHAUPT
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Czytaj więcej
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by 3DHAUPT for the bge building. Czytaj więcej
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