1. shieldguard Model 3D
  2. genhead lowpoly Model 3D
  3. feet study Model 3D
  4. head with cap and sunglass Model 3D
  5. sunglass Model 3D
  6. head geometry multiuv Model 3D

Badges:

Płeć

Na stronie od:: 2015-01-02

Ostatnia aktywność: 2025-04-22

Eight years experience as a Character Artist. Use Adobe Photoshop, Autodesk Maya, Pixologic Zbrush, The Foundry Mari, The Foundry Nuke, Allegorithmic Substance Designer, Allegorithmic Substance Painter, Marvelous Designer and Marmoset Toolbag.

Specialties: UV Mapping, Texture Painting - Diffuse, Spec, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation and Digital Sculpting, Complete knowledge of human anatomy and color theory.