- 3ds fbx obj max2010 tga psdProGameModelerShotgun
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Na stronie od:: 2014-04-08
Ostatnia aktywność: 2014-05-04
I'm a 3D Modeler and Texture Artist that worked in the Game Industry for over six years on games for the PC, Wii, 3DS, PS3 & Xbox 360. I have a good understanding of what's required on low to mid range poly models and have created models & textures that can be easily adapted for whatever project you may be working on.
Since these models were created in 3D Studio Max 2010 and the textures in Photoshop, they can be exported to any format required for any game format including Unreal, Unity or any other game engine.
If you have any problems with any of my models or textures, feel free to contact me. I have no problems fixing, re-exporting, or creating new textures to help you with whatever project you may be working on.