Badges:

Na stronie od:: 2006-08-30
Ostatnia aktywność: 2023-09-20
Objective: hard surface modeler
Highlights of qualification:
over 5 years of experience in 3D
strong modeling skills (poly, NURBS, SubD)
experience in 3D animation in Maya
knowledge of Mental Ray
knowledge of Photoshop
strong resolving ability
Work experience:
freelance modeler - Belgrade, Serbia
making all kinds of 3D hard surface models, shading, texturing, rendering, animation and post production of them
assistant - Chiron (Autodesk authorized training center), Belgrade, Serbia
worked as an assistant at 3D1 course. Helped students to finish their practices and lectured less important stuff.
Education:
Belgrade Polytechnic - industrial design studies from October 2008
Chiron 3D3 course - SFX course at Peter Bakics (worked as TD at ILM) Chiron. It covers: MEL scripting, expressions, soft and hard body dynamics, particles, cloth (classic, ncloth), hair, fur, camera tracking and matching (Boujuou), image based modeling, set extension, compositing (After Effects), Mental Ray and RenderMan rendering techniques
Chiron 3D2 course - character set-up, design, traditional animation techniques, 3D character animation
Chiron 3D1 course - Maya essentials, modeling (NURBS, poly, SubD), shading, texturing, lightning, rendering, basics of animation and basics in Studio Tools
Achievements:
2004. and 2005. - two car designs displayed on SAT (serbian car magazine/tv show) stand at Belgrade car fair
Hobies:
car design
drawing